Lumiphor
Photography: Dithering, Scanline rendering
The prompt
{subject}, rendered entirely as a vintage green-phosphor CRT monitor display, luminous monochrome scanline rendering with bright phosphor edge-glow tracing every contour, fine horizontal scanlines crossing the whole image, dot-matrix dithering shading the midtones and shadows, soft CRT bloom and halation off the brightest highlights, {palette}, scarce amber and cyan phosphor flecks as the only accents, deep black-green ground, antique oscilloscope vector-trace quality, fills the entire frame edge to edge
- Materials
- CRT phosphor
- Techniques
- Dithering, Scanline rendering
phosphor, green screen, scanlines, crt bloom, monochrome
Slot recipes
How the prompt changes for each kind of picture.
- Hero: A commanding single subject at landscape scale, full-bleed, rendered in Lumiphor with the brightest phosphor bloom concentrated on the focal contour and the scanlines sweeping across the full width; deep black-green ground gives the hero its depth.
- Feature: A medium subject framed close, clear silhouette traced in luminous green with crisp dot-matrix dithering in the shadows; one or two amber/cyan flecks mark the point of interest.
- Avatar: A tight head-and-shoulders or single-object portrait, square, contours glowing emerald against near-black, gentle halation around the highlights, scanlines fine and even.
- Empty state: A sparse calm subject with generous dark space around it, faint phosphor afterglow and slow scanline texture, no accents: quiet and resting like an idle terminal.
- Illustration: A richer scene with layered depth, foreground subject in bright phosphor, background falling into dot-matrix dither and black-green, a few scarce amber/cyan flecks distributed for rhythm.
Guidance
Do
- Render every subject in luminous emerald-green monochrome as if drawn by a CRT electron beam.
- Lay fine horizontal scanlines across the entire frame and add soft bloom/halation on the brightest contours.
- Use dot-matrix dithering to shade midtones and shadows so gradients read as discrete phosphor dots.
- Keep amber and cyan as scarce single-point accents on the focal feature only.
- Let the subject fill the frame edge to edge on a deep black-green ground.
Don’t
- Do not draw a monitor bezel, hardware chrome, or a skeuomorphic device mockup — render the signal, not the screen.
- Do not let it become rainbow neon cyberpunk; green is primary, amber and cyan stay scarce.
- Do not add text, captions, or UI elements into the image.
- Do not use glitch tearing or noise that obscures or distorts the subject.
- Do not flatten into full-color photography or pastel — stay monochrome phosphor with high contrast.
In the lineage of
- Green-phosphor terminal displays, tradition. monochrome CRT glow
A generated style is an aggregate of many influences. Credit goes to the artists and traditions it draws on; it is not a claim of authorship.
Produced by unrecorded, sourced by unrecorded, images by unrecorded
Remix with this style
Apply Lumiphor to any UI language and swap the palette: the preview takes this style's hero image.